Campaigning

NewbieInfo.Campaigning History

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September 25, 2013, at 10:36 PM EST by admin
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September 25, 2013, at 10:36 PM EST by admin
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September 25, 2013, at 10:36 PM EST by admin
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September 25, 2013, at 10:35 PM EST by admin
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September 25, 2013, at 10:35 PM EST by admin
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Campaigns were added for several reasons:

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Campaigns were added for several reasons:

September 25, 2013, at 10:35 PM EST by admin
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September 25, 2013, at 10:35 PM EST by admin
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Campaigns were added for several reasons:!

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Campaigns were added for several reasons:

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September 25, 2013, at 10:34 PM EST by admin
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Campaigns were added for several reasons:

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Campaigns were added for several reasons:!

September 25, 2013, at 10:31 PM EST by admin
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  1. They will encourage levelling and provide something for people to do to help break up the monotony of levelling. This is not a feature designed for people 'sitting' at a level whether that be 'supernewbie' levels - this will NOT change.
  2. However, recently, that *did* change for 201 levels. Enjoy.
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  1. They will encourage leveling and provide something for people to do to help break up the monotony of leveling. This is not a feature designed for people 'sitting' at a level whether that be supernewbie levels - this will NOT change.
  2. However, recently, that *did* change for those sitting at level 201. Enjoy.
March 01, 2009, at 06:41 AM EST by Kerith
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  1. They allow people to practice gquest-type situations without the competition.
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February 28, 2009, at 01:21 AM EST by Kerith
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November 14, 2008, at 02:42 AM EST by admin
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  1. They will encourage levelling and provide something for people to do to help break up the monotony of levelling. This is not a feature designed for people 'sitting' at a level whether that be superhero or 'supernewbie' levels - this will NOT change.
to:
  1. They will encourage levelling and provide something for people to do to help break up the monotony of levelling. This is not a feature designed for people 'sitting' at a level whether that be 'supernewbie' levels - this will NOT change.
  2. However, recently, that *did* change for 201 levels. Enjoy.
November 08, 2008, at 11:03 PM EST by admin
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Superheroes may take new campaigns every 24 hours (provided the previous campaign is completed). Superhero campaigns will have more targets than other campaigns, and it is possible that the campaign targets will be from any level range, not just superhero-level targets.

October 23, 2008, at 12:44 AM EST by Justme
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With the ever growing list of newly discovered areas full of monsters, the Mayor of Midgaard along with Ivar Enterprises have determined that the current single monster quests are not sufficient to control the mob population in Aardwolf. They have decided to recruit brave adventurers to go on extended campaigns with multiple monsters to kill and have hired a warlord to coordinate these efforts. The warlord can be found near the weaponsmith in Midgaard.

Campaigns are a cross between existing personal quests and global quests, but are individual to each character. A campaign involves killing multiple targets within a 8 to 12 hour time limit and being rewarded between 20 and 35 quest points when they are all dead. Ocassionally you may also be rewarded with trivia points, training sessions, practice sessions and gold. Because of the additional time given for campaigns, targets will typically be higher level than those selected for quests and gquests. You can also quit while on a campaign and your progress will be saved, but your timer continues to tick, the time shown by which the campaign must be completed is a real time, not game time.

You may undertake one campaign per level, at which point you must level before you can take another. If you level while ON a campaign, you will be able to immediately take a new campaign at your new level, but if you skip levels (ie, level multiple times while on a campaign) you will only get a new campaign for your current level.

Syntax is:
Campaign request:
At the warlord in midgaard, requests a new campaign.

Campaign quit:
Quits the current campaign. If you decide that the new campaign is too hard, you may want to use this option before levelling so that you can get a new campaign next level.

Campaign info:
Shows your current deadline to complete the campaign, the rewards you will be given for doing so and the targets you must kill.

Campaign check:
Shows the targets you have left to complete this campaign.

Note: You can also use cp as an abbreviated version of campaign command.

Once in a while, you may kill a mob listed as a campaign target and not receive credit for it. 99% of the time, this is not a bug. A campaign picks mobs by vnum, a 'mob number'. Once in a while, an area may have two or more mobs with the same or similar descriptions, but different vnums. Only a mob with a matching vnum will count for the campaign, and there is no way to see a mob's vnum.

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Campaigns are a mix of the regular questing system and Global Quests with a bit of extra challenge. You are assigned a handful of monsters to kill, which are slightly higher level and spread across many areas. For the extra effort, rewards are higher than those from regular quests.

To request a campaign, find Commander Barcett above Hester's Whoswhatsit off Starlight Way in Aylor (the 'find' command will help) and 'campaign request'. ('cp' is an alias for 'campaign', so 'cp request' also works.)

You may undertake only one campaign per level. If you request a campaign and level while completing it, you may take another campaign at the new level. Campaigns do not stack, however; if you level more than once while on a campaign, you do not get to take two additional campaigns at the new level. See 'help noexp' to prevent extra leveling while on campaigns.

Superheroes may take new campaigns every 24 hours (provided the previous campaign is completed). Superhero campaigns will have more targets than other campaigns, and it is possible that the campaign targets will be from any level range, not just superhero-level targets.

Like quests, campaigns do have a time limit (though it is much longer than quests); unlike quests, this timer counts down whether online or offline, and you may quit the game without losing your campaign.

'campaign info' will tell you if you may campaign at the current level, or your current campaign's level, rewards, and list of targets. 'campaign check' strips most of this information and lists only the targets you have yet to kill. There is no [TARGET] flag on campaign targets.

Most campaigns will list your target's name and the area in which they are located. Some campaigns will only list the room name rather than the area. If a monster on your list is killed in a room name campaign, it will list the area instead until it returns.

If, for any reason, you do not wish to continue your campaign, you may use 'campaign quit' to abandon it. You do not get any rewards and must level before taking another campaign. Once you kill your last target, rewards are given automatically; there is no command to complete a campaign.

Once in a while, you may kill a mob listed as a campaign target and not receive credit for it. 99% of the time, this is not a bug. See 'help keys' for more information.

June 11, 2006, at 05:49 AM EST by Tealos
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Campaign request : At the warlord in midgaard, requests a new

                     campaign.

Campaign quit : Quits the current campaign. If you decide that the

                     new campaign is too hard, you may want to use this
                     option before levelling so that you can get a new
                     campaign next level.

Campaign info : Shows your current deadline to complete the campaign,

                     the rewards you will be given for doing so and 
                     the targets you must kill.

Campaign check : Shows the targets you have left to complete this

                     campaign.

You can also use cp as an abbreviated version of campaign command.

to:

Campaign request:
At the warlord in midgaard, requests a new campaign.

Campaign quit:
Quits the current campaign. If you decide that the new campaign is too hard, you may want to use this option before levelling so that you can get a new campaign next level.

Campaign info:
Shows your current deadline to complete the campaign, the rewards you will be given for doing so and the targets you must kill.

Campaign check:
Shows the targets you have left to complete this campaign.

Note: You can also use cp as an abbreviated version of campaign command.

Changed lines 64-74 from:

1. They give newbies that are prepared to accept a challenge a quicker

   way to get a good base of qps without having to 'sit' at level 1.
   If you level slowly, 30qps for killing so many mobs might not be such
   a great deal to you, but for people that level quickly this is a great 
   way to build up qps faster than they previously could.

2. They will encourage levelling and provide something for people to do

   to help break up the monotony of levelling. This is not a feature 
   designed for people 'sitting' at a level whether that be superhero 
   or 'supernewbie' levels - this will NOT change.

3. They allow people to practice gquest-type situations without the

   competition.
to:
  1. They give newbies that are prepared to accept a challenge a quicker way to get a good base of qps without having to 'sit' at level 1. If you level slowly, 30qps for killing so many mobs might not be such a great deal to you, but for people that level quickly this is a great way to build up qps faster than they previously could.
  2. They will encourage levelling and provide something for people to do to help break up the monotony of levelling. This is not a feature designed for people 'sitting' at a level whether that be superhero or 'supernewbie' levels - this will NOT change.
  3. They allow people to practice gquest-type situations without the competition.
June 11, 2006, at 05:42 AM EST by Tealos
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Help Keywords : CAMPAIGN CAMPAIGNS CP. Help Category : Features. Related Helps : CP Rules, Quest, Wishes.


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Campaigns are handled through the 'campaign' command, the syntax is:

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Syntax is:

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You can also use 'cp' as an abbreviated version of campaign command.

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You can also use cp as an abbreviated version of campaign command.

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   competition.

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   competition.
June 10, 2006, at 10:08 PM EST by Chuft
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Help Keywords : CAMPAIGN CAMPAIGNS CP. Help Category : Features. Related Helps : CP Rules, Quest, Wishes.


With the ever growing list of newly discovered areas full of monsters, the Mayor of Midgaard along with Ivar Enterprises have determined that the current single monster quests are not sufficient to control the mob population in Aardwolf. They have decided to recruit brave adventurers to go on extended campaigns with multiple monsters to kill and have hired a warlord to coordinate these efforts. The warlord can be found near the weaponsmith in Midgaard.

Campaigns are a cross between existing personal quests and global quests, but are individual to each character. A campaign involves killing multiple targets within a 8 to 12 hour time limit and being rewarded between 20 and 35 quest points when they are all dead. Ocassionally you may also be rewarded with trivia points, training sessions, practice sessions and gold. Because of the additional time given for campaigns, targets will typically be higher level than those selected for quests and gquests. You can also quit while on a campaign and your progress will be saved, but your timer continues to tick, the time shown by which the campaign must be completed is a real time, not game time.

You may undertake one campaign per level, at which point you must level before you can take another. If you level while ON a campaign, you will be able to immediately take a new campaign at your new level, but if you skip levels (ie, level multiple times while on a campaign) you will only get a new campaign for your current level.

Campaigns are handled through the 'campaign' command, the syntax is:

Campaign request : At the warlord in midgaard, requests a new

                     campaign.

Campaign quit : Quits the current campaign. If you decide that the

                     new campaign is too hard, you may want to use this
                     option before levelling so that you can get a new
                     campaign next level.

Campaign info : Shows your current deadline to complete the campaign,

                     the rewards you will be given for doing so and 
                     the targets you must kill.

Campaign check : Shows the targets you have left to complete this

                     campaign.

You can also use 'cp' as an abbreviated version of campaign command.

Once in a while, you may kill a mob listed as a campaign target and not receive credit for it. 99% of the time, this is not a bug. A campaign picks mobs by vnum, a 'mob number'. Once in a while, an area may have two or more mobs with the same or similar descriptions, but different vnums. Only a mob with a matching vnum will count for the campaign, and there is no way to see a mob's vnum.

Campaigns were added for several reasons:

1. They give newbies that are prepared to accept a challenge a quicker

   way to get a good base of qps without having to 'sit' at level 1.
   If you level slowly, 30qps for killing so many mobs might not be such
   a great deal to you, but for people that level quickly this is a great 
   way to build up qps faster than they previously could.

2. They will encourage levelling and provide something for people to do

   to help break up the monotony of levelling. This is not a feature 
   designed for people 'sitting' at a level whether that be superhero 
   or 'supernewbie' levels - this will NOT change.

3. They allow people to practice gquest-type situations without the

   competition.