Double Experience

Main.Dblexp History

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August 15, 2014, at 01:03 PM EST by Rhuli
Changed lines 14-16 from:
  • Whenever another million mobs are killed (This is a 60 minute double. Use <gamestat 5> to see how close we are to getting it)
to:
  • Whenever another million mobs are killed (This is a 60 minute double. Use <gamestat 5> to see how close we are to getting it)

You can type 'double history' to see the last 50 double experience occurrences.

October 23, 2008, at 01:13 AM EST by Justme
Changed lines 3-4 from:

As the name implies, during this time the experience gained from kills or spell/skill increases is doubled. This time period ranges from 10 minutes to 30 minutes and is commonly refered to as "double".

to:

As the name implies, during this time the experience gained from kills or spell/skill increases is doubled. This time period ranges from 10 minutes to 60 minutes and is commonly refered to as "double".

June 11, 2006, at 10:24 PM EST by Rathien
Changed lines 9-14 from:
  • random times from Imms (rare occurences),
  • Lasher's voting reminder times,
  • Lasher's donation reminder times (only occurs when donations are being doubled),
  • Dbl Exp Christmas gift card usage,
  • special events,
  • and whenever another million mobs are killed (This is a 60 minute double. Use <gamestat 5> to see how close we are to getting it).
to:
  • Random times from Imms (rare occurences)
  • Lasher's voting reminders
  • Lasher's donation reminders (only occurs when donations are being doubled)
  • Dbl Exp Christmas gift card usage
  • Special events
  • Whenever another million mobs are killed (This is a 60 minute double. Use <gamestat 5> to see how close we are to getting it)
June 10, 2006, at 06:42 AM EST by Tealos
Changed lines 3-14 from:

As the name implies, during this time the experience gained from kills or spell/skill level ups is doubled. Commonly refered to as double, this is some helpful stuff. There are many ways for this event to occur. The most common is when someone uses the <superhero loud> command and 10 minutes of double are given. Other occurences are random times from IMMs, incentive to vote, Christmas gift cards, special events, and whenever another million mobs are killed. Most of the time 10 minutes are given. 15 minutes used to be the norm, but the expansion of the mud created an almost continous stream of double and there was a need to reduce it. When a million mobs are killed, an hour of double is given.

to:

As the name implies, during this time the experience gained from kills or spell/skill increases is doubled. This time period ranges from 10 minutes to 30 minutes and is commonly refered to as "double".

There are many ways for this event to occur. The most common being when someone uses the <superhero loud> command. (This is a ten minute double.)

Other instances of double are:

  • random times from Imms (rare occurences),
  • Lasher's voting reminder times,
  • Lasher's donation reminder times (only occurs when donations are being doubled),
  • Dbl Exp Christmas gift card usage,
  • special events,
  • and whenever another million mobs are killed (This is a 60 minute double. Use <gamestat 5> to see how close we are to getting it).
June 10, 2006, at 04:06 AM EST by Tabiya
Changed line 3 from:

As its name implies, during this time the experience gained from kills or spell/skill level ups, is doubled. Commonly refered to as double, this is some helpful stuff. There are many ways for this event to occur. The most common is when someone Superhero's loud and 10 minutes of double are given. Other ways are random times from IMMs, incentive to vote, christmass gift cards, special events, and if 1 million mobs are killed. Most of the time 10 minutes are given. 15 minutes used to be the norm but the expansion of the mud created an almost continues stream of double and there was a need to reduce it. When 1 million mobs are killed an hour of double is given.

to:

As the name implies, during this time the experience gained from kills or spell/skill level ups is doubled. Commonly refered to as double, this is some helpful stuff. There are many ways for this event to occur. The most common is when someone uses the <superhero loud> command and 10 minutes of double are given. Other occurences are random times from IMMs, incentive to vote, Christmas gift cards, special events, and whenever another million mobs are killed. Most of the time 10 minutes are given. 15 minutes used to be the norm, but the expansion of the mud created an almost continous stream of double and there was a need to reduce it. When a million mobs are killed, an hour of double is given.

June 10, 2006, at 03:56 AM EST by Rau
Changed lines 1-2 from:

Double Experience

to:
June 10, 2006, at 02:39 AM EST by Galoth
Added lines 1-3:

Double Experience

As its name implies, during this time the experience gained from kills or spell/skill level ups, is doubled. Commonly refered to as double, this is some helpful stuff. There are many ways for this event to occur. The most common is when someone Superhero's loud and 10 minutes of double are given. Other ways are random times from IMMs, incentive to vote, christmass gift cards, special events, and if 1 million mobs are killed. Most of the time 10 minutes are given. 15 minutes used to be the norm but the expansion of the mud created an almost continues stream of double and there was a need to reduce it. When 1 million mobs are killed an hour of double is given.