Builders

Main.Builders History

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November 08, 2008, at 11:00 PM EST by admin
Added lines 8-10:
Note: However helping build goals in lua is open. Send a note addressed
to imm for details.
Changed lines 13-25 from:
1. Write to 'imm' on the personal board with an outline. Include your
area idea/theme/plan, level range of the area, and how large the area
is. First-time builders are generally limited to 50 rooms/objects/mobs.
Samples are also appreciated. Note- areas are not usually accepted
except during open application times, which are posted on the Announce
board.

2. Once you are accepted, you will be given information on how to connect
to the Builder's port. When you have connected there, you will have a
short meeting; the various rules will be discussed and your character
and area will be set up to be ready for building at that time.

to:
1. Write to 'imm' on the personal board with an outline. Include your area idea/theme/plan, level range of the area, and how large the area is. First-time builders are generally limited to 50 rooms/objects/mobs. Samples are also appreciated. Note- areas are not usually accepted except during open application times, which are posted on the Announce board.

2. Once you are accepted, you will be given information on how to connect to the Builder's port. When you have connected there, you will have a short meeting; the various rules will be discussed and your character and area will be set up to be ready for building at that time.

October 12, 2008, at 08:48 PM EST by Justme
Added lines 1-51:
!!Builders.

Someone has to create all those fun areas you love to play in ;)

Note: Building applications are not currently open. Watch the Announce
board for opening of applications.

Here are the steps to follow to become a builder for Aardwolf.

1. Write to 'imm' on the personal board with an outline. Include your
area idea/theme/plan, level range of the area, and how large the area
is. First-time builders are generally limited to 50 rooms/objects/mobs.
Samples are also appreciated. Note- areas are not usually accepted
except during open application times, which are posted on the Announce
board.

2. Once you are accepted, you will be given information on how to connect
to the Builder's port. When you have connected there, you will have a
short meeting; the various rules will be discussed and your character
and area will be set up to be ready for building at that time.


Building is a slow process. While you may be logged on to both Builder's
port and main port at the same time, you should expect to spend a lot of
time focused on your area on Builder's. If you do not think you will be
able to focus on building (whether to focus on things on main port or in
real life), you may wish to reconsider your application or do so when you
have more time available to dedicate to building.

It is recommended that you map out your area's rooms, mobiles, objects,
and ideas for any mobprograms before you start building. This will give
you a much easier time building the area and make for a much more clean
and well-designed area in the end. You can access the Builders web page
at http://build.aardwolf.com/ to become acquainted with the flags and
specifics before using them directly on the Builder's port.

Your area becoming a permanent part of Aardwolf is a great reward; however,
you will also receive a medal in a unique wear slot, which has a few extra
stats. This is a personal thank-you for your contribution to Aardwolf, and
is not to be shared.

We can not take areas created with any offline ROM area creator (such as
MZF, etc). Aardwolf does not use the standard ROM 2.4 area format. All
building must be done online on the Builder's port.

*** PLEASE NOTE ***
We are NOT looking for copyright-based (TV show, movie, book) or reality-
based (electronics, space, historical events) areas. Areas are expected to
be original in theme. See 'The Dead Zone' under 'Building Areas' on the
Builder's web site (listed above) for a sample list of areas that would not
be allowed.