Builders

Main.Builders History

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November 08, 2008, at 11:00 PM EST by admin
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Note: However helping build goals in lua is open. Send a note addressed to imm for details.

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1. Write to 'imm' on the personal board with an outline. Include your

   area idea/theme/plan, level range of the area, and how large the area
   is.  First-time builders are generally limited to 50 rooms/objects/mobs.
   Samples are also appreciated.  Note- areas are not usually accepted
   except during open application times, which are posted on the Announce
   board.

2. Once you are accepted, you will be given information on how to connect

   to the Builder's port.  When you have connected there, you will have a
   short meeting; the various rules will be discussed and your character
   and area will be set up to be ready for building at that time.

to:

1. Write to 'imm' on the personal board with an outline. Include your area idea/theme/plan, level range of the area, and how large the area is. First-time builders are generally limited to 50 rooms/objects/mobs. Samples are also appreciated. Note- areas are not usually accepted except during open application times, which are posted on the Announce board.

2. Once you are accepted, you will be given information on how to connect to the Builder's port. When you have connected there, you will have a short meeting; the various rules will be discussed and your character and area will be set up to be ready for building at that time.

October 12, 2008, at 08:48 PM EST by Justme
Added lines 1-51:

Builders.

Someone has to create all those fun areas you love to play in ;)

Note: Building applications are not currently open. Watch the Announce board for opening of applications.

Here are the steps to follow to become a builder for Aardwolf.

1. Write to 'imm' on the personal board with an outline. Include your

   area idea/theme/plan, level range of the area, and how large the area
   is.  First-time builders are generally limited to 50 rooms/objects/mobs.
   Samples are also appreciated.  Note- areas are not usually accepted
   except during open application times, which are posted on the Announce
   board.

2. Once you are accepted, you will be given information on how to connect

   to the Builder's port.  When you have connected there, you will have a
   short meeting; the various rules will be discussed and your character
   and area will be set up to be ready for building at that time.

Building is a slow process. While you may be logged on to both Builder's port and main port at the same time, you should expect to spend a lot of time focused on your area on Builder's. If you do not think you will be able to focus on building (whether to focus on things on main port or in real life), you may wish to reconsider your application or do so when you have more time available to dedicate to building.

It is recommended that you map out your area's rooms, mobiles, objects, and ideas for any mobprograms before you start building. This will give you a much easier time building the area and make for a much more clean and well-designed area in the end. You can access the Builders web page at http://build.aardwolf.com/ to become acquainted with the flags and specifics before using them directly on the Builder's port.

Your area becoming a permanent part of Aardwolf is a great reward; however, you will also receive a medal in a unique wear slot, which has a few extra stats. This is a personal thank-you for your contribution to Aardwolf, and is not to be shared.

We can not take areas created with any offline ROM area creator (such as MZF, etc). Aardwolf does not use the standard ROM 2.4 area format. All building must be done online on the Builder's port.

                     *** PLEASE NOTE ***

We are NOT looking for copyright-based (TV show, movie, book) or reality- based (electronics, space, historical events) areas. Areas are expected to be original in theme. See 'The Dead Zone' under 'Building Areas' on the Builder's web site (listed above) for a sample list of areas that would not be allowed.